Empowering
programmers and creators


WHAT WE DO

Simplifying technology workflows
 

Software development

We offer remote third party development services, whenever your solution requires web, deskop or mobile coding, we create high quality software using industry best practices and top notch technology.

Videogame creation

We create videogames and realtime technology on Unreal Engine. We handle both, C++ and blueprint workflows, for internal and external projects. 

Consulting

For projects requiring help implementing new technology or agile practices, our industry experts can help you tunning your dev-team boosting your productivity.

Open-source

Our team is commited to create open solutions that anyone, anywhere can start using for free. As part of our mission to empower programmers and creators we are constantly contributing to the open source community.

We build videogames, custom experiences and technology for Unreal Engine.

Who we are

We are a team of experienced programmers and creatives that believes in technology as an empowerment mechanism.

Our mission is to empower creative people, using technology as a foundation, to take on high risk projects without compromising quality or artistic vision.

12+

OPEN SOURCE PROJECTS

Empowering anyone, anywhere. Free. Forever.

Hi-Quality

TECHNOLOGIES

We have you covered on desktop, mobile and web.

2

COUNTRIES

We work remotely with companies from USA and Colombia.

OUR PROJECTS

Latest news
 

Improve your game development workflow: access your Github tasks directly from Plastic!

We've released an official Linux integration for PlasticSCM with GitHub, the following link includes the repository with instructions to use the extension on both Linux and Windows:

We've released version 1.0.2 of our Utility AI configurator for Unreal Engine. It's completely free and open source. It was created on ElectronJS so it runs on Linux, Windows and Mac. We provide the binaries for Windows but you can compile it for other systems.

To start using it, just go to the repository:
...

We've released version 1.3.0 of our Dialog System for Unreal Engine, Rincewind Editor. It's completely free and open source. It was created on ElectronJS so it runs on Linux, Windows and Mac. We provide the binaries for Windows but you can compile it for other systems.

Improve your game development workflow: access your Github tasks directly from Plastic!

We've released a brand new integration for PlasticSCM with GitHub, the following link includes the repository with instructions to use the extension:


Let's talk!